Augmented, Virtual and Mixed Reality Experiences
As computing power continues to accelerate and connectivity becomes ubiquitous, the way we interact with our digital world will continue to evolve and expand. At Skyline, we believe that immersive experiences will be at the center of user experiences in our homes and work places.
We typically include the following experiences in our definition of immersive experiences:
Virtual reality is the creation of a simulated environment with which a user can interact. This is can be a simulation of a real environment or conceptual environment. Typically, a combination of visual and audio cues are used to create the environment.
Augmented reality provides a view of the physical world where the objects are augmented with additional information such as visual information or sounds.
Mixed reality is very similar to augmented reality. However, mixed reality adds new objects into the virtual environment and allows for the interaction of the virtual objects with the physical objects.
Typically individuals think of virtual reality when they think of immersive experiences because virtual reality experiences have been around for more than 30 years. The challenge with virtual user experiences is that extended use frequently causes motion sickness. The reason users become ill is because most virtual experiences engage two senses, sight and hearing. Your body senses gravity which is not in sync with what your eyes and ears are telling the rest of your body. As a result, virtual reality is typically used in gaming scenarios.
Augmented and mixed reality experiences mix your physical environment with the virtual environment. This allows your senses to remain engaged with your physical world while providing additional sensory information. This difference will allow users to be immersed in augmented or mixed experiences for longer periods of time allowing the technology to be used for a wider range of practical applications.
Different Devices for Different Experiences
Microsoft's HoloLens is touted as "the world’s most advanced holographic computer".
The HoloLens provides mixed reality experiences that allow users to experience and manipulate virtual objects within their environment through the use of the onboard holographic processing unit.
The Oculus Rift is a virtual reality head-mounted display primarily used in gaming applications.
Manufacturer: Oculus VR (Facebook)
Samsung Gear VR
The Samsung Gear VR leverages compatible Samsung GALAXY smartphones to create a virtual reality experience. Samsung Gear VR is powered by Oculus.
HTC Vive is a virtual reality headset enabled with "room scale" technology that can turn a room into 3D space that users can manipulate and navigate naturally.
Manufacturer: HTC and Valve Corporation